Friday, December 1, 2017

November Game Purchases

Here are the games I got in November:

Free Games

  • Taiku Mansion - IndieGala Promo
  • The Bureau: X-Com Declassified - Humble Store Promo
Having stopped buying Humble Bundles entirely means that these posts will be greatly reduced. Next month will have a few more games because I have started a Steam Secret Santas group with some friends with the goal to buy as many games on the recipients' wishlist as possible for $20.

Wednesday, November 1, 2017

October Game Purchases

Here are the games I bought in October:

Humble Stardock Bundle

  • Sorcerer King: Rivals
  • Sins of a Solar Empire: Rebellion
  • The Political Machine 2016
  • Fallen Enchantress: Ultimate Edition
  • The Corporate Machine

Steam Store

  • A Hat In Time - Kickstarter Release
  • Moon Hunters - Birthday Gift
So my birthday is in October and a friend of mine was very kind to get me Moon Hunters, and A Hat In Time was finally released on PC after being successfully backed on Kickstarter back in June, 2013. Humble Bundle was bought by IGN in the latter half of the month so I'm going to stop buying Humble Bundles because I feel that being owned by an internet media company will have certain influences in the quality of the overall deals made available in future bundles, i.e. giving better deals in the Humble Monthly Subscription rather than the main Bundles, or having more bundles released with previously bundles games in them which is a problem that bundles in the last year have had. Even the Stardock Bundle was a second Stardock Software bundle, the previous one being the Humble Intergalactic Bundle in April of this year where I got Sins of a Solar Empire: Trinity.

Moving forward my monthly game acquisition posts will probably have greatly reduced numbers since Humble Bundles have bolstered my game library for over 6 years until now.

Thursday, October 26, 2017

Playthrough 017: Amnesia: The Dark Descent

For the month of October I'm going to celebrate Halloween by playing a couple of spoopy games.

The next game I will be playing is Amnesia: The Dark Descent.

First released on September 8th, 2010 Amnesia currently holds an "Overwhelmingly Positive" score on Steam with 95% of the 9,639 reviews giving it a positive recommendation. I bought Amnesia on the Steam Store during the 2011 Steam Holiday Sale for 75% off its current price of $20.

 Amnesia: The Dark Descent was one of the early First-Person Run Away games that really caught on with Let's Plays and Streamers because of the relative weakness of the player character. You have no weapons at all in order to combat the monsters that prowl the environment, your only recourse is to run and/or hide until the monsters move to a different room.

As I mentioned in the Condemned Impressions post I really get drawn into first-person games and the Horror of having no way to fight the monsters is probably going to get to me more than Condemned did because there I could fight back; here, I cannot.

Thursday, October 19, 2017

Interlude: Playing what I want - A Hat In Time

So I had a slight hiccough in my play schedule because on October 5th A Hat In Time was released after over four years in development.

It is So. Much. Fun!

I originally backed A Hat In Time on Kickstarter in June of 2013 based on the recommendation of a friend, we're both big fans of old-school 3rd-person quasi-open world games like Mario 64, Banjo-Kazooie, Conker's Bad Fur Day, Psychonauts, and Super Mario Sunshine.

Anyway, I've been anticipating this game for a long while and watching the stretch goals expand in the last couple weeks of the funding campaign goes far to explain why the dev time got extended as far as it did. They really feature-creeped the hell out of themselves, but the end product feels really polished for an independent game.

The game itself is the story of Hat Kid going on adventures to collect 40 Time Pieces, that she uses as fuel for her spaceship, that have fallen to a planet's surface after someone from said planet breaks in to claim a toll for Hat Kid passing through their orbit.

As story hooks go it's pretty flimsy, but the rest of the game is so incredibly diverse that you really forget about the framing and just play. The first chapter of the game is a typical intro level where you can run around fairly unrestricted aside from the goals you're pursuing in each "Act" ranging from collecting code tickets to unlock a vault, a mini-boss fight, and the chapter boss fight, to chasing a pensive member of the bad guys while covered in mud looking like a space alien, and cheating your way through a race across the town.

The chapters after the first are where the game takes a turn, both in theme and in story mechanics. Chapter 2 is at a bird movie studio where you earn prestige for each of two bird directors fighting for the next "best director" award. Chapter 3 is in a haunted forest where you get coerced into signing several labor-in-lieu-of-remuneration contracts using your soul as collateral. Chapter 4 is a free roaming series of mountain peaks connected via flag rope highways. I haven't unlocked the 5th chapter yet, though it sounds like that will be the "Final Boss" of the game. 6th and 7th chapters are planned, they were stretch goals in the Kickstarter campaign and as such are probably still being made right now.

I have 11 hours put in so far this month and it really doesn't feel like it's any less interesting than when I started. I think I'm still less than 30% through the game which is nice, I just got a new hat that's supposed to slow down time but I haven't had an opportunity to test it yet.

So there you have it, that's why I barely got anywhere in Condemned in the beginning of the month and why I haven't started my next game on the list yet.

Thursday, October 12, 2017

Condemned: Criminal Origins Impressions

Jesus, I don't do well in horror games, especially first-person ones. What fun that both this and my second game for October are spoopy first-person games! At least in this one I have weapons..

Anyway, Condemned: Criminal Origins.

You play as Agent Thomas, an FBI agent investigating the latest crime scene of a serial killer in some old, dilapidated office building in some east-coast megalopolis. I say east-coast because you gain entry from below the road level and everything is really cramped together with no windows, like in a very populated city with a long history. Agent Thomas uses some strange forensic tools to investigate the scene, ones which use the W and S keys to zoom and focus rather than the scroll wheel for some reason, also the correct one is automatically selected when you hit the "Tool" button.

After the investigation is complete one of the other officers notices the smell of cigarette smoke indicating the killer is still in the building! You chase him and that's when the combat "tutorial" starts. The building is suddenly infested with ruffians and thugs, vagrants who have suddenly been driven mad and are out for your blood. You get to shoot them for a while, then you get a surprise knockout from a fuse box exploding and the serial killer picks up the gun you've dropped while you're still slightly stunned. Then you get melee weapons to beat back the unwashed masses with.

The building becomes a labyrinth with sections of broken drywall revealing metal studs, and random amounts of debris like painter scaffolds and desks sometimes blocking your way. At one point you get overwhelmed by a flashback or a premonition and you find yourself in an entirely different section of the building, next door it turns out, and you are given a fire ax to break through select doors that have hallways behind them.

I should mention the premonitions, in the crime scene you have a premonition to tell you where to search for the next clue. I suspect that will happen again in other crime scenes but for the time being I'm still trying to escape from the Decaying Office Building From Hell.

So, as I noted in the beginning, I don't do well in horror games because I get very engaged and tense as I project myself into the game. There's a Half-Life 2 Mod called Nightmare House 2 that I could not even go into the building in the prologue without freaking myself out to the point that I had to stop. Hell, even watching the Markiplier playthrough I linked to is becoming difficult. There's an incredible sequence with mannequins later in the mod that I saw in a different video a while back that I'm waiting for him to get to and even watching the playthrough is getting to me real good.

Back to Condemned, the character models are pretty rough. I believe the vagrants don't even have facial features aside from rough approximations of where eyes and a mouth would be around the nose. I don't know if I have the right melee weapons yet to feel the near-realism that Yahtzee described in the sidebar of his Condemned 2 review talking about the original. I hope his claim of the climax putting him in "pants-wetting terror" is accurate, though I don't think I'll ever experience it for myself.

The game has been $15 on Steam for a while, which I think is a bit high for an 11-year old game that looks the part. It's gone on sale as low as $5 which I think is a better value. The environment and soundtrack make at least the opening level creepy and unsettling so if you're looking for that in a game Condemned will deliver.

Thursday, October 5, 2017

Playthrough 016: Condemned: Criminal Origins

For the month of October I'm going to celebrate Halloween by playing a couple of spoopy games.

The next game I will be playing is Condemned: Criminal Origins. Originally published on April 11th, 2006 Condemned currently has a "Very Positive" rating with 87% of reviews giving it a positive recommendation. I got Condemned in February of 2016 as a prize in Sega's Make War Not Love event that year.

Condemned is a first-person shooter where you play as a detective tasked with finding out what's driving the city's homeless crazy and making them violent.

If this game is anything like it promises to be I will definitely be playing it during the day with my office lights on because I get engrossed in first-person games very easily.

Sunday, October 1, 2017

September Game Purchases

Here are the games I bought in September:

Humble Capcom X SEGA X ATLUS Bundle

  • Rollers of the Realm
  • Zeno Clash 2
  • Sonic Adventure 2
  • Bionic Commando
  • Dead Rising
  • Motorsport Manager
  • Devil May Cry 4: Special Edition

Humble Gems Bundle 2

  • The Count Lucanor
  • Hustle Cat
  • Tattletail
  • Pinstripe
  • Slayaway Camp
  • CRYPTARK
  • Has-Been Heroes

Free Games

  • Songbringer - PCGamesN Raffle
  • Sleengster - IndieGala Giveaway
  • Alpha Runner - IndieGala Giveaway
  • All Guns On Deck - IndieGala Giveaway